Aug 01, 2006, 10:01 PM // 22:01
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#61
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Academy Page
Join Date: Jul 2006
Guild: Elite Misfits United
Profession: N/Mo
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Seriously dude, your like complaining about how the chat system sucks to bejesus, which i think it is in a sense. One of my main rants is the fact that the trade system sucks. I see all the time peeps saying "W T S _______ 100k+424341234ectos!!!".(notice the spacing between the wts, cuz they fixed the trade think somewhat) Honestly, I just wanna talk to peeps in district 1 w/o my message in the chat box quickly jumping up because of the traders.
My ideayeah that's right i do have ideas, thats what you should do b4 complaining about something)
1.) Make a Bazaar/auction house already guys...Please. It will keep the trading shouts to a minimum, because it will flock the buyers to that area and sellers will not be wasting 10+hours to sell that (Insert rare green here)
2.) Have taverns around so people can just hang around with eachother and enjoy the booze!
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Aug 01, 2006, 10:04 PM // 22:04
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#62
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Underworld Spelunker
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voice is a disaster just waiting to kill GW.
think i am kidding?
picture this.
mommy walks past the game being played and never notices the chat garbage and is happy the kid is having fun.
same scene with audio chat and she gets an earfull and yanks the game.
WTF would i want to hear 10 times more crap out loud because they can speak 10 x faster than typing
voice chat equals dead GW
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Aug 01, 2006, 10:40 PM // 22:40
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#63
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Academy Page
Join Date: Feb 2006
Location: Nanaimo, BC, Canada
Guild: Forsaken Wanderers
Profession: Rt/Mo
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Quote:
same scene with audio chat and she gets an earfull and yanks the game.
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2 words.
Head-Phones.
And if they are 'screaming' why don't you just turn off the volume? It's not like Guild Wars has awesome sound/music anyway.
Anyway, I agree with Lawnmower. Maybe if Guild Wars had some of the chat capabilities of EVE, it would be awesome.
The channels are as follows, Rookie Help, Local, Corperation, Recruitment, and a channel I made (Also called Recruitment, but yea.). You can join/create an infinite amount of channels that can have an infinite number of people in them, as Rookie Help had 2321 people at the time. You can downsize the chat:
and turn it translucent. The top of the char bars flash white when there is new text in it, as local is doing. You can even split off the chat channels so you can view more then one at a time.
All of the chats except Local were global, so it was easy to meet up with people. Rookie Help also had Moderators and Administrators in it at almost all times.
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Aug 02, 2006, 12:35 AM // 00:35
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#64
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Krytan Explorer
Join Date: Mar 2006
Profession: W/R
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Quote:
Originally Posted by Loviatar
voice is a disaster just waiting to kill GW.
think i am kidding?
picture this.
mommy walks past the game being played and never notices the chat garbage and is happy the kid is having fun.
same scene with audio chat and she gets an earfull and yanks the game.
WTF would i want to hear 10 times more crap out loud because they can speak 10 x faster than typing
voice chat equals dead GW
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I understand what you are saying, but GWs pvp is to complex and deep to be played effeciently without it.
not having it with a group is like guessing since a major part of winning in this game is bringing in the right skills. but maybe that has just more to do with luck than skill...
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Aug 02, 2006, 01:21 AM // 01:21
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#65
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Furnace Stoker
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Remove this thread please! Its filled with so much nonsense that it gets out of control.
The communications in game could be improved but thats not a high priority thing.
The game is not dying at all and the community is very strong.
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Aug 02, 2006, 02:55 AM // 02:55
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#66
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Banned
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I think some one needs to realize an FPS is not an RPG.
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Aug 02, 2006, 03:49 AM // 03:49
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#67
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by KamikazeChicken
Devs play the game, and they even have a guild that GvGs. >.> Gaile even plays/PvPs. There's no problem with GW Devs not playing their own game.
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They can't otherwise they could fix it so that they and they alone would win the $100.000 GWWC prize money.They would have to disqualify themselves in this way and Gaile travels the world where ever it is so she wouldn't be able to and Alex work for NCSoft so that counts him out.They are to busy developing future chapters.
Where would they be on the ladder if they did play GvG and had to disqualify themselves?What is their Guild Name and tags?
Last edited by Age; Aug 02, 2006 at 03:52 AM // 03:52..
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Aug 02, 2006, 03:57 AM // 03:57
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#68
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Desert Nomad
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
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in game voice communication may not be as good a thing as everyone thinks:
If you think 12 year old kids are bad when spamming racist remarks on the chat, imgaine if they had voice com and if they found out that you are a girl....
Though some may aruge that you can just turn it off with options but then again players may be baised toward those that wont use voice com and refuse to party thinking they are bots or those who dont speak English.
Implementation itself will raise some problem while solving little mostly for the PvP component who are using TS/vent anyways.
Other than the issue i spoke of above, i agree mostly with what the OP and others mentions in this thread.
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Aug 02, 2006, 03:58 AM // 03:58
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#69
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by Age
They can't otherwise they could fix it so that they and they alone would win the $100.000 GWWC prize money.They would have to disqualify themselves in this way and Gaile travels the world where ever it is so she wouldn't be able to and Alex work for NCSoft so that counts him out.They are to busy developing future chapters.
Where would they be on the ladder if they did play GvG and had to disqualify themselves?What is their Guild Name and tags?
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Are you actually serious or playing ignorant? Check the list of disqualified guilds:http://www.guildwars.com/competitive...ibleguilds.php
The majority of devs are in Pick Up Group, and you can search to figure that out over at TGH. I honestly don't know how you use TGH without retaining this type of information. :\
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Aug 02, 2006, 04:56 AM // 04:56
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#70
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by KamikazeChicken
Are you actually serious or playing ignorant? Check the list of disqualified guilds: http://www.guildwars.com/competitive...ibleguilds.php
The majority of devs are in Pick Up Group, and you can search to figure that out over at TGH. I honestly don't know how you use TGH without retaining this type of information. :\
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They could have a son or daughter playing in those guilds and where over at TGH hmm?If they play the game then why is it so flawed unlike it was in beta?I just read a little in outpost now as I do most of my posting here as I don't PvP that much and TGH is more of a PvP board.
Last edited by Age; Aug 02, 2006 at 04:58 AM // 04:58..
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Aug 02, 2006, 05:28 AM // 05:28
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#71
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Ascalonian Squire
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Quote:
Originally Posted by Lawnmower
why even bother.. there is no way Anet does not know these major problems. but they wouldnt bother replying to this thread. they dont care. my bet is that they will just try to get as much out of the current consumer as possible before calling it a day and closing all the gw servers down
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Bingo.
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Aug 02, 2006, 06:41 AM // 06:41
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#72
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by Age
They could have a son or daughter playing in those guilds and where over at TGH hmm?If they play the game then why is it so flawed unlike it was in beta?I just read a little in outpost now as I do most of my posting here as I don't PvP that much and TGH is more of a PvP board.
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Go to TGH later on and use the search function to find threads about the dev's guild. What the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO do you think the giant controversy was about Te guesting in PuG with DEVS? EP wanted to get them disqualified, and soon after the tournament rules were clarified. >.> I guess I should stop expecting anything PvP related to get through to either you or sorudo (LOL >.> I kid about him; I gave up long ago.).
For all it matters, make a thread asking about the dev's guild. I'm sure you'll get more replies than needed.
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Aug 02, 2006, 08:11 AM // 08:11
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#73
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Wilds Pathfinder
Join Date: Feb 2006
Location: Australia
Guild: The Agony Scene
Profession: E/
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Quote:
Originally Posted by Lawnmower
why is it that WoW pwns this in the charts? there are not that many warcraft or blizzard fans in the world.
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ROFL not many blizzard fans?, where have been the last 5 years? Oh, and check mmorpg.com and see where gw is ranked.
HAVE A NICE DAY
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Aug 02, 2006, 08:20 AM // 08:20
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#74
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Frost Gate Guardian
Join Date: Jan 2006
Location: America
Guild: Fugitives of Kurzick (Fok)
Profession: W/
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Voice chat not existing in gw is fine with me.
Kill trade spam and the people that do it for 6 hours a day.
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Aug 02, 2006, 10:27 AM // 10:27
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#75
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Wilds Pathfinder
Join Date: Jan 2006
Location: Italy
Profession: E/
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Quote:
Originally Posted by Lawnmower
et cetera
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Odd... it sounds awfully like my experience when I played WoW
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Aug 02, 2006, 11:00 AM // 11:00
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#76
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Krytan Explorer
Join Date: Mar 2006
Profession: W/R
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Quote:
Originally Posted by Mr_T_bot
I think some one needs to realize an FPS is not an RPG.
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and yet most people say this is not an RPG... Because the game has nothing about it that says role playing.
You got;
1)a bad story. obviously put together in the last 5 minutters. you already know whats the story with chapter 4,5,6,7,8,9,127 and so on... of course its about a mad god/spirit/emperor/dude/guy/women who has a magic artifact/world stone/mana tap/sword/spear/jester/etc and you are the hero who has to stop this evil. a good story is what defines an RPG.
2)very underwhelmed role playing elements. like neverwinter nights and oblivion and wow style role playing? like sitting around the Inn having a few virtual pints with your mates? sorry not gonna happen her. keep screaming LFG.
3)kill kill kill... no crafting or other elements to help diversity in the game.
so in the end GW is a 3 person action game with stats. and thats all there is to it.
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Aug 02, 2006, 11:37 AM // 11:37
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#77
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Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
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To the opp:
Communication has a high priority in teams, I agree. Its vital to know your role and communicate with others to make the team a streamlined killing machine. That is: for elite teams!
Consider this:
Most of us come home from work or school at the end of the day. We had to communicate all of the time. Than we like to play a game for one or two hours, sometimes longer, just to have some fun. So we get online and go our own way, meanwhile chatting a bit about our experiences. What most of us dont want is:
-having to justify what we do
-follow a leader
-to work in a team
-obligations (including teamspeak)
Its all ok as long as its for fun and no one complains about failure.That's why there is such a big difference in the community between them who seriously want to be the best in PvP and those (and I think that's a vast majjority) who occassionaly play the game to spend some hours away from office/school/family...
The real problem is not the communication. The real problem is the attitude. But its only a problem for those who want to be successful all the time
Last edited by Pandora's box; Aug 02, 2006 at 11:40 AM // 11:40..
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Aug 02, 2006, 12:15 PM // 12:15
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#78
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hamonite anur ruk
Join Date: Jan 2006
Location: Echovald Forest
Guild: [PhD] Teh Academy
Profession: Me/A
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Quote:
Originally Posted by Loviatar
voice is a disaster just waiting to kill GW.
think i am kidding?
picture this.
mommy walks past the game being played and never notices the chat garbage and is happy the kid is having fun.
same scene with audio chat and she gets an earfull and yanks the game.
WTF would i want to hear 10 times more crap out loud because they can speak 10 x faster than typing
voice chat equals dead GW
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If the child is being exposed to something that the parents do not approve of, then the game needs to be yanked from them anyhow.
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Aug 02, 2006, 12:44 PM // 12:44
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#79
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Krytan Explorer
Join Date: Mar 2006
Profession: W/R
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Quote:
Originally Posted by Pandora's box
To the opp:
Communication has a high priority in teams, I agree. Its vital to know your role and communicate with others to make the team a streamlined killing machine. That is: for elite teams!
Consider this:
Most of us come home from work or school at the end of the day. We had to communicate all of the time. Than we like to play a game for one or two hours, sometimes longer, just to have some fun. So we get online and go our own way, meanwhile chatting a bit about our experiences. What most of us dont want is:
-having to justify what we do
-follow a leader
-to work in a team
-obligations (including teamspeak)
Its all ok as long as its for fun and no one complains about failure.That's why there is such a big difference in the community between them who seriously want to be the best in PvP and those (and I think that's a vast majjority) who occassionaly play the game to spend some hours away from office/school/family...
The real problem is not the communication. The real problem is the attitude. But its only a problem for those who want to be successful all the time
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then they have to make it less group oriented and more solo in pvp and pve. no one likes to only be succesful because you have to play with a bunch of others...
you cant win HoH without a group.. you cant win the game without a group(or henchies).
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Aug 02, 2006, 01:02 PM // 13:02
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#80
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Lion's Arch Merchant
Join Date: Jan 2006
Location: So-Cal
Guild: Forsaken Wanderers [FW]
Profession: Mo/
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The fact that GW is one big world has something to do with it. Other games have daily server averages of 3,000-5,000 people, respectively. So if you're always an ass, or are always being a bad team player it'll get around. GW pretty much has everyone (from the same regions) in one place, so it doesn't mean swuat if you leave a group, don't try, or don't make the extra effort to communicate because 99.9% of the time you'll never see that person ever again anyways. Thus GW has soem definite social problems...
I really don't understand the whole age argument either, PG-13 movies have cursing, violence, the whole package...so why is the argument always made parents would get mad about those types of things in a 13+ up (was 18+ game). I know there's differences between movie ratings and game ratings, but it's a bit unrealistic to think parents would get made about a bit of cursing when you see 13 year olds in R-rated movies all the time...
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